Baking Maps: Flawless baking of Normal, Curvature, AO, Position, and Height maps in 16-bit to prevent banding and visible seams.
PBR Texturing: Creating realistic and stylized materials (Metallic/Roughness, Specular/Glossiness) taking into account surface wear, dirt, and the object’s history.
Hand-Painted & Stylized Textures: Crafting custom stylized textures for specific art directions like comics, webtoons, and NPR rendering.
Texturing
PBR / Stylized
3D Graphics
Texturing & Baking
STRUCTURALIST3D Studio